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Diffstat (limited to 'nGJ2019/Assets/Scripts')
-rw-r--r--nGJ2019/Assets/Scripts/DragonMovement.cs20
1 files changed, 17 insertions, 3 deletions
diff --git a/nGJ2019/Assets/Scripts/DragonMovement.cs b/nGJ2019/Assets/Scripts/DragonMovement.cs
index f2c1cb5..f3ae1d5 100644
--- a/nGJ2019/Assets/Scripts/DragonMovement.cs
+++ b/nGJ2019/Assets/Scripts/DragonMovement.cs
@@ -14,6 +14,8 @@ public class DragonMovement : MonoBehaviour
public HealthBar healthBar;
+ private float hurtCooldown = 0;
+
private SwarmSystem swarm;
private enum State {normal, swirl, slim, spread};
@@ -169,6 +171,9 @@ public class DragonMovement : MonoBehaviour
void Update()
{
+ if(hurtCooldown < 0)
+ hurtCooldown -= Time.deltaTime;
+
// keyboard scheme
if(Input.GetKey("w"))
moveUp();
@@ -196,11 +201,11 @@ public class DragonMovement : MonoBehaviour
// xbox scheme
- if(Input.GetAxis("JoystickY") > 0.5f)
+ if(Input.GetAxis("JoystickY") < -0.5f)
moveUp();
if(Input.GetAxis("JoystickX") < -0.5f)
moveLeft();
- if(Input.GetAxis("JoystickY") < -0.5f)
+ if(Input.GetAxis("JoystickY") > 0.5f)
moveDown();
if(Input.GetAxis("JoystickX") > 0.5f)
moveRight();
@@ -227,12 +232,21 @@ public class DragonMovement : MonoBehaviour
Gizmos.DrawWireCube(Vector3.zero, new Vector3(2*horizontalBound, 2*verticalBound, 0));
}
+ private void getHurt()
+ {
+ if(hurtCooldown <= 0)
+ {
+ healthBar.health--;
+ hurtCooldown = 3;
+ }
+ }
+
void OnTriggerEnter(Collider other)
{
EnemyCollider enemy = other.gameObject.GetComponent<EnemyCollider>();
if(enemy != null)
{
- healthBar.health--;
+ getHurt();
}
}