diff options
Diffstat (limited to 'nGJ2019/Assets/Scripts')
| -rw-r--r-- | nGJ2019/Assets/Scripts/LevelScrolling.cs | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/nGJ2019/Assets/Scripts/LevelScrolling.cs b/nGJ2019/Assets/Scripts/LevelScrolling.cs new file mode 100644 index 0000000..dd413f8 --- /dev/null +++ b/nGJ2019/Assets/Scripts/LevelScrolling.cs @@ -0,0 +1,66 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class LevelScrolling : MonoBehaviour
+{
+ public int updateRate = 1;
+ public Transform longcat;
+ public Transform background;
+
+ private Vector3 initialBgPos;
+ private float[] backgroundSize;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ ResizeBackground();
+ }
+
+ // Update is called once per frame
+ void Update( |