From a8fe54592f727ddad05040b82ccb490218682d7c Mon Sep 17 00:00:00 2001 From: marcinzelent Date: Sat, 1 Feb 2020 17:06:41 +0100 Subject: Renamed to Dragon Dust --- nGJ2019/Assets/Scripts/Messenger.cs | 45 ------------------------------------- 1 file changed, 45 deletions(-) delete mode 100644 nGJ2019/Assets/Scripts/Messenger.cs (limited to 'nGJ2019/Assets/Scripts/Messenger.cs') diff --git a/nGJ2019/Assets/Scripts/Messenger.cs b/nGJ2019/Assets/Scripts/Messenger.cs deleted file mode 100644 index b26fd74..0000000 --- a/nGJ2019/Assets/Scripts/Messenger.cs +++ /dev/null @@ -1,45 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.UI; - -public class Messenger : MonoBehaviour -{ - public Text MainText; - public ObstacleSpawner Spawner; - private EventTimeline timeline; - - // Start is called before the first frame update - void Start() - { - timeline = Spawner.GetEventTimeline(); - - var scene = UnityEngine.SceneManagement.SceneManager.GetActiveScene(); - if (scene.name == "Tutorial") - { - timeline.Add(2, "USE WSAD KEYS OR GAMEPAD THUMB TO CONTROL THE DRAGON"); - timeline.Add(8, "AVOID OBSTACLES, YOU WILL LOSE HEALTH IF YOU HIT THEM"); - timeline.Add(31, "USE I, J, AND K KEYS TO CHANGE THE DRAGON FORM"); - timeline.Add(39, "PRESS J TO SHRINK AND FIT IN THE NARROW PASSAGE AHEAD"); - timeline.Add(43, ""); - timeline.Add(55, "PRESS K TO SPLIT INTO PARTICLES AND GO THROUGH THE NET"); - timeline.Add(59, ""); - timeline.Add(62, "CONGRATULATIONS, YOU FINISHED THE TUTORIAL"); - timeline.Add(65, "YOU CAN NOW TEST YOUR SKILL IN A REAL LEVEL"); - } - - timeline.OnMessageEvent += MessageOnEvent; - } - - // Update is called once per frame - void Update() - { - - } - - void MessageOnEvent(EventTimeline.MessageEvent e) - { - MainText.text = e.message; - } -} -- cgit v1.2.3