From a227d09d68187f80d620e2021be2c84979498710 Mon Sep 17 00:00:00 2001 From: marcinzelent Date: Sat, 27 Apr 2019 20:27:35 +0200 Subject: Fixed messaging breaking spawning --- nGJ2019/Assets/Scripts/ObstacleSpawner.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'nGJ2019/Assets/Scripts/ObstacleSpawner.cs') diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs index f438e85..0e6b3ac 100644 --- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs +++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs @@ -8,7 +8,6 @@ public class ObstacleSpawner : MonoBehaviour public GameObject caveWallsPrefab, rockTopPrefab, rockBottomPrefab, narrowPassagePrefab, rockJawsPrefab; public LevelScrolling scrolling; - public Messenger messenger; public float spawnLine; @@ -35,8 +34,8 @@ public class ObstacleSpawner : MonoBehaviour break; } - var transformT = ((GameObject)Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity)).transform; - scrolling.Obstacles.Add(transformT); + var o = Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity); + scrolling.Obstacles.Add(o); } void Start() -- cgit v1.2.3