From a227d09d68187f80d620e2021be2c84979498710 Mon Sep 17 00:00:00 2001 From: marcinzelent Date: Sat, 27 Apr 2019 20:27:35 +0200 Subject: Fixed messaging breaking spawning --- nGJ2019/Assets/Scripts/EventTimeline.cs | 7 +++++-- nGJ2019/Assets/Scripts/Messenger.cs | 1 + nGJ2019/Assets/Scripts/ObstacleSpawner.cs | 5 ++--- 3 files changed, 8 insertions(+), 5 deletions(-) (limited to 'nGJ2019/Assets/Scripts') diff --git a/nGJ2019/Assets/Scripts/EventTimeline.cs b/nGJ2019/Assets/Scripts/EventTimeline.cs index b864ae7..18b87cc 100644 --- a/nGJ2019/Assets/Scripts/EventTimeline.cs +++ b/nGJ2019/Assets/Scripts/EventTimeline.cs @@ -60,17 +60,20 @@ public class EventTimeline { currentTime += deltaTime; - while(futureEvents.Count > 0 && currentTime > futureEvents[0].time && futureMessages.Count > 0 && currentTime > futureMessages[0].time) + while(futureEvents.Count > 0 && currentTime > futureEvents[0].time) { SpawnEvent e = futureEvents[0]; futureEvents.RemoveAt(0); if(OnSpawnEvent != null) OnSpawnEvent(e); + } + while(futureMessages.Count > 0 && currentTime > futureMessages[0].time) + { MessageEvent m = futureMessages[0]; futureMessages.RemoveAt(0); if(OnMessageEvent != null) OnMessageEvent(m); - } + } } } diff --git a/nGJ2019/Assets/Scripts/Messenger.cs b/nGJ2019/Assets/Scripts/Messenger.cs index ca2ffe1..21d2f8d 100644 --- a/nGJ2019/Assets/Scripts/Messenger.cs +++ b/nGJ2019/Assets/Scripts/Messenger.cs @@ -16,6 +16,7 @@ public class Messenger : MonoBehaviour timeline = Spawner.GetEventTimeline(); timeline.Add(1, "Test"); + timeline.Add(3, ""); timeline.OnMessageEvent += MessageOnEvent; } diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs index f438e85..0e6b3ac 100644 --- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs +++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs @@ -8,7 +8,6 @@ public class ObstacleSpawner : MonoBehaviour public GameObject caveWallsPrefab, rockTopPrefab, rockBottomPrefab, narrowPassagePrefab, rockJawsPrefab; public LevelScrolling scrolling; - public Messenger messenger; public float spawnLine; @@ -35,8 +34,8 @@ public class ObstacleSpawner : MonoBehaviour break; } - var transformT = ((GameObject)Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity)).transform; - scrolling.Obstacles.Add(transformT); + var o = Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity); + scrolling.Obstacles.Add(o); } void Start() -- cgit v1.2.3