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authormarcinzelent <zelent.marcin@gmail.com>2019-04-27 14:32:46 +0200
committermarcinzelent <zelent.marcin@gmail.com>2019-04-27 14:32:46 +0200
commit316c17c945b9133aa1094edf6de5c5f38e456d3c (patch)
treee8abd3fd6277f5bfe322048fd7fe490e24eaba6f /nGJ2019/Assets/Scripts/DragonMovement.cs
parent78bb8f508879ae0fdfec7b1970aa83bbce4c404e (diff)
Added basic obstacles
Diffstat (limited to 'nGJ2019/Assets/Scripts/DragonMovement.cs')
-rw-r--r--nGJ2019/Assets/Scripts/DragonMovement.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/nGJ2019/Assets/Scripts/DragonMovement.cs b/nGJ2019/Assets/Scripts/DragonMovement.cs
index 4ba179d..9ae8fbb 100644
--- a/nGJ2019/Assets/Scripts/DragonMovement.cs
+++ b/nGJ2019/Assets/Scripts/DragonMovement.cs
@@ -205,7 +205,7 @@ public class DragonMovement : MonoBehaviour
EnemyCollider enemy = other.gameObject.GetComponent<EnemyCollider>();
if(enemy != null)
{
- Debug.Log(enemy.type == ObstacleType.alfa ? "alfa hit" : "beta hit");
+ Debug.Log(enemy.type == ObstacleType.narrowPassage ? "alfa hit" : "beta hit");
healthBar.health--;
}
}