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authorMikkel Bybjerg <mikkel.bybjerg@hotmail.com>2019-04-27 18:08:57 +0200
committerMikkel Bybjerg <mikkel.bybjerg@hotmail.com>2019-04-27 18:08:57 +0200
commit0f510216cac75c8a5e69e86f9009eaf4f338b889 (patch)
tree83c64ef455f6acce8fdaa3e3ae95a85049b0dba4 /nGJ2019/Assets/Scripts/Messenger.cs
parent27dcfd09f51191196f44da030ce68338ac09e6b3 (diff)
parent53a8d342ee667d1b28c1dc1e173ad73338a930b9 (diff)
merge
Diffstat (limited to 'nGJ2019/Assets/Scripts/Messenger.cs')
-rw-r--r--nGJ2019/Assets/Scripts/Messenger.cs33
1 files changed, 33 insertions, 0 deletions
diff --git a/nGJ2019/Assets/Scripts/Messenger.cs b/nGJ2019/Assets/Scripts/Messenger.cs
new file mode 100644
index 0000000..ca2ffe1
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+++ b/nGJ2019/Assets/Scripts/Messenger.cs
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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class Messenger : MonoBehaviour
+{
+ public Text MainText;
+ public ObstacleSpawner Spawner;
+ private EventTimeline timeline;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ timeline = Spawner.GetEventTimeline();
+
+ timeline.Add(1, "Test");
+
+ timeline.OnMessageEvent += MessageOnEvent;
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+
+ void MessageOnEvent(EventTimeline.MessageEvent e)
+ {
+ MainText.text = e.message;
+ }
+}