diff options
author | marcinzelent <zelent.marcin@gmail.com> | 2019-04-28 03:40:14 +0200 |
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committer | marcinzelent <zelent.marcin@gmail.com> | 2019-04-28 03:40:14 +0200 |
commit | 80cff62241a7e10e46d54ba62648076e93a734a1 (patch) | |
tree | 6d0ce7b3fc2c5065e7f11f4a2c8c15136f78557d /nGJ2019/Assets/Scripts/TitleScreen.cs | |
parent | 700b762e57ab6c15ee63beaa8bd6e9e922947b71 (diff) |
Added title screen
Diffstat (limited to 'nGJ2019/Assets/Scripts/TitleScreen.cs')
-rw-r--r-- | nGJ2019/Assets/Scripts/TitleScreen.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/nGJ2019/Assets/Scripts/TitleScreen.cs b/nGJ2019/Assets/Scripts/TitleScreen.cs new file mode 100644 index 0000000..d439c51 --- /dev/null +++ b/nGJ2019/Assets/Scripts/TitleScreen.cs @@ -0,0 +1,25 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.SceneManagement; + +public class TitleScreen : MonoBehaviour +{ + void Update() + { + // quit application when back button is clicked + if (Input.GetKeyDown(KeyCode.Escape)) + Application.Quit(); + } + + public void ToLevel1() + { + SceneManager.LoadScene("Level1"); + } + + public void Quit() + { + Application.Quit(); + } +} |