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author | Mikkel Bybjerg <mikkel.bybjerg@hotmail.com> | 2019-04-28 03:45:41 +0200 |
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committer | Mikkel Bybjerg <mikkel.bybjerg@hotmail.com> | 2019-04-28 03:45:41 +0200 |
commit | f28fd7ed5916af2a5a590e36635859d2a4a7cc3c (patch) | |
tree | dca755531321f276e33e466a61ddd93cd43d77fb /nGJ2019/Assets/Scripts/TitleScreen.cs | |
parent | dd492fa6f63bce29edc1945ad183704580a27112 (diff) | |
parent | eebe04b0c81dc2660335a1e09157c7a18189ddc3 (diff) |
merge
Diffstat (limited to 'nGJ2019/Assets/Scripts/TitleScreen.cs')
-rw-r--r-- | nGJ2019/Assets/Scripts/TitleScreen.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/nGJ2019/Assets/Scripts/TitleScreen.cs b/nGJ2019/Assets/Scripts/TitleScreen.cs new file mode 100644 index 0000000..d439c51 --- /dev/null +++ b/nGJ2019/Assets/Scripts/TitleScreen.cs @@ -0,0 +1,25 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.SceneManagement; + +public class TitleScreen : MonoBehaviour +{ + void Update() + { + // quit application when back button is clicked + if (Input.GetKeyDown(KeyCode.Escape)) + Application.Quit(); + } + + public void ToLevel1() + { + SceneManager.LoadScene("Level1"); + } + + public void Quit() + { + Application.Quit(); + } +} |