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authorMikkel Bybjerg <mikkel.bybjerg@hotmail.com>2019-04-28 03:38:03 +0200
committerMikkel Bybjerg <mikkel.bybjerg@hotmail.com>2019-04-28 03:38:03 +0200
commit79feae7a03d06fbd845442c385c34ffebe70843e (patch)
treeb86ccc1ad6acd1a8be671de496e788c822d74ba3 /nGJ2019/Assets/Textures/crystal_dead.mat
parent1ed8a90dc94bedb19039ee1777c12b6a731cf710 (diff)
improved dragon and obstacle reaction correct
Diffstat (limited to 'nGJ2019/Assets/Textures/crystal_dead.mat')
-rw-r--r--nGJ2019/Assets/Textures/crystal_dead.mat24
1 files changed, 15 insertions, 9 deletions
diff --git a/nGJ2019/Assets/Textures/crystal_dead.mat b/nGJ2019/Assets/Textures/crystal_dead.mat
index c849b03..877c23e 100644
--- a/nGJ2019/Assets/Textures/crystal_dead.mat
+++ b/nGJ2019/Assets/Textures/crystal_dead.mat
@@ -8,13 +8,14 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: crystal_dead
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords:
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords: _ALPHABLEND_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
- m_CustomRenderQueue: -1
- stringTagMap: {}
+ m_CustomRenderQueue: 3000
+ stringTagMap:
+ RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
@@ -55,23 +56,28 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- - _DstBlend: 0
+ - _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- - _Mode: 0
+ - _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- - _SrcBlend: 1
+ - _SrcBlend: 5
- _UVSec: 0
- - _ZWrite: 1
+ - _ZWrite: 0
m_Colors:
- - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _Color: {r: 0.727, g: 0.059538785, b: 0.11594392, a: 0.53333336}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}