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author | marcinzelent <zelent.marcin@gmail.com> | 2019-04-28 10:28:15 +0200 |
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committer | marcinzelent <zelent.marcin@gmail.com> | 2019-04-28 10:28:15 +0200 |
commit | 0bebedb63ddfbf392f519a69001030df42946f85 (patch) | |
tree | c5dbfa3e7bc198a08e07368b400a35222d107aa1 /nGJ2019/Assets/Textures/dragon_body.mat | |
parent | 102d9940afa5287506d3cdd6325a6c0c76a98255 (diff) | |
parent | fff33006ed16702479b9e2a8e218b77aa1578942 (diff) |
Merge branch 'master' of https://github.com/marcinzelent/ngj2019
Diffstat (limited to 'nGJ2019/Assets/Textures/dragon_body.mat')
-rw-r--r-- | nGJ2019/Assets/Textures/dragon_body.mat | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/nGJ2019/Assets/Textures/dragon_body.mat b/nGJ2019/Assets/Textures/dragon_body.mat new file mode 100644 index 0000000..360176f --- /dev/null +++ b/nGJ2019/Assets/Textures/dragon_body.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: dragon_body + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.504717, g: 0.9683408, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |