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| author | Marcin Zelent <zelent.marcin@gmail.com> | 2019-04-27 15:23:36 +0200 | 
|---|---|---|
| committer | Marcin Zelent <zelent.marcin@gmail.com> | 2019-04-27 15:23:36 +0200 | 
| commit | 86487f113676b9cbe728902469af10a2dd42222b (patch) | |
| tree | 4f6efcb3418f6b6f7b42d91715013e19bf0f898e /nGJ2019/Assets | |
| parent | 7539e35ce26437c5aa0325936dea68132408c8b0 (diff) | |
| parent | 262be7cfa429a30bafec50efe8fb2154d73e2eeb (diff) | |
Merge branch 'master' of https://github.com/marcinzelent/ngj2019
Diffstat (limited to 'nGJ2019/Assets')
| -rw-r--r-- | nGJ2019/Assets/Scripts/DragonMovement.cs | 28 | 
1 files changed, 27 insertions, 1 deletions
diff --git a/nGJ2019/Assets/Scripts/DragonMovement.cs b/nGJ2019/Assets/Scripts/DragonMovement.cs index 9ae8fbb..f2c1cb5 100644 --- a/nGJ2019/Assets/Scripts/DragonMovement.cs +++ b/nGJ2019/Assets/Scripts/DragonMovement.cs @@ -169,6 +169,7 @@ public class DragonMovement : MonoBehaviour  	void Update()  	{ +		// keyboard scheme  		if(Input.GetKey("w"))  			moveUp();  		if(Input.GetKey("a")) @@ -192,6 +193,32 @@ public class DragonMovement : MonoBehaviour  			turnSpread();  		if(Input.GetKeyUp("k"))  			turnAntiSpread(); +		 +		 +		// xbox scheme +		if(Input.GetAxis("JoystickY") > 0.5f) +			moveUp(); +		if(Input.GetAxis("JoystickX") < -0.5f) +			moveLeft(); +		if(Input.GetAxis("JoystickY") < -0.5f) +			moveDown(); +		if(Input.GetAxis("JoystickX") > 0.5f) +			moveRight(); +		 +		if(Input.GetButtonDown("X")) +			turnSwirl(); +		if(Input.GetButtonUp("X")) +			turnAntiSwirl(); +		 +		if(Input.GetButtonDown("A")) +			turnSlim(); +		if(Input.GetButtonUp("A")) +			turnAntiSlim(); +		 +		if(Input.GetButtonDown("Y")) +			turnSpread(); +		if(Input.GetButtonUp("Y")) +			turnAntiSpread();  	}  	void OnDrawGizmosSelected() @@ -205,7 +232,6 @@ public class DragonMovement : MonoBehaviour  		EnemyCollider enemy = other.gameObject.GetComponent<EnemyCollider>();  		if(enemy != null)  		{ -			Debug.Log(enemy.type == ObstacleType.narrowPassage ? "alfa hit" : "beta hit");  			healthBar.health--;  		}  	}  |