diff options
| -rw-r--r-- | nGJ2019/Assets/Textures/dragon_body.mat | 77 | ||||
| -rw-r--r-- | nGJ2019/Assets/Textures/dragon_body.mat.meta | 8 | ||||
| -rw-r--r-- | nGJ2019/Assets/Textures/dragon_detail.mat | 77 | ||||
| -rw-r--r-- | nGJ2019/Assets/Textures/dragon_detail.mat.meta | 8 | 
4 files changed, 170 insertions, 0 deletions
| diff --git a/nGJ2019/Assets/Textures/dragon_body.mat b/nGJ2019/Assets/Textures/dragon_body.mat new file mode 100644 index 0000000..360176f --- /dev/null +++ b/nGJ2019/Assets/Textures/dragon_body.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: +  serializedVersion: 6 +  m_ObjectHideFlags: 0 +  m_CorrespondingSourceObject: {fileID: 0} +  m_PrefabInstance: {fileID: 0} +  m_PrefabAsset: {fileID: 0} +  m_Name: dragon_body +  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} +  m_ShaderKeywords:  +  m_LightmapFlags: 4 +  m_EnableInstancingVariants: 0 +  m_DoubleSidedGI: 0 +  m_CustomRenderQueue: -1 +  stringTagMap: {} +  disabledShaderPasses: [] +  m_SavedProperties: +    serializedVersion: 3 +    m_TexEnvs: +    - _BumpMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _DetailAlbedoMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _DetailMask: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _DetailNormalMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _EmissionMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _MainTex: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _MetallicGlossMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _OcclusionMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _ParallaxMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    m_Floats: +    - _BumpScale: 1 +    - _Cutoff: 0.5 +    - _DetailNormalMapScale: 1 +    - _DstBlend: 0 +    - _GlossMapScale: 1 +    - _Glossiness: 0.5 +    - _GlossyReflections: 1 +    - _Metallic: 0 +    - _Mode: 0 +    - _OcclusionStrength: 1 +    - _Parallax: 0.02 +    - _SmoothnessTextureChannel: 0 +    - _SpecularHighlights: 1 +    - _SrcBlend: 1 +    - _UVSec: 0 +    - _ZWrite: 1 +    m_Colors: +    - _Color: {r: 0.504717, g: 0.9683408, b: 1, a: 1} +    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/nGJ2019/Assets/Textures/dragon_body.mat.meta b/nGJ2019/Assets/Textures/dragon_body.mat.meta new file mode 100644 index 0000000..c22617a --- /dev/null +++ b/nGJ2019/Assets/Textures/dragon_body.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 74ee3c10b63fcc140bed436c051aec5c +NativeFormatImporter: +  externalObjects: {} +  mainObjectFileID: 2100000 +  userData:  +  assetBundleName:  +  assetBundleVariant:  diff --git a/nGJ2019/Assets/Textures/dragon_detail.mat b/nGJ2019/Assets/Textures/dragon_detail.mat new file mode 100644 index 0000000..6d6fdbc --- /dev/null +++ b/nGJ2019/Assets/Textures/dragon_detail.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: +  serializedVersion: 6 +  m_ObjectHideFlags: 0 +  m_CorrespondingSourceObject: {fileID: 0} +  m_PrefabInstance: {fileID: 0} +  m_PrefabAsset: {fileID: 0} +  m_Name: dragon_detail +  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} +  m_ShaderKeywords:  +  m_LightmapFlags: 4 +  m_EnableInstancingVariants: 0 +  m_DoubleSidedGI: 0 +  m_CustomRenderQueue: -1 +  stringTagMap: {} +  disabledShaderPasses: [] +  m_SavedProperties: +    serializedVersion: 3 +    m_TexEnvs: +    - _BumpMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _DetailAlbedoMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _DetailMask: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _DetailNormalMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _EmissionMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _MainTex: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _MetallicGlossMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _OcclusionMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    - _ParallaxMap: +        m_Texture: {fileID: 0} +        m_Scale: {x: 1, y: 1} +        m_Offset: {x: 0, y: 0} +    m_Floats: +    - _BumpScale: 1 +    - _Cutoff: 0.5 +    - _DetailNormalMapScale: 1 +    - _DstBlend: 0 +    - _GlossMapScale: 1 +    - _Glossiness: 0.5 +    - _GlossyReflections: 1 +    - _Metallic: 0 +    - _Mode: 0 +    - _OcclusionStrength: 1 +    - _Parallax: 0.02 +    - _SmoothnessTextureChannel: 0 +    - _SpecularHighlights: 1 +    - _SrcBlend: 1 +    - _UVSec: 0 +    - _ZWrite: 1 +    m_Colors: +    - _Color: {r: 0.0074759563, g: 0.094486326, b: 0.5283019, a: 1} +    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/nGJ2019/Assets/Textures/dragon_detail.mat.meta b/nGJ2019/Assets/Textures/dragon_detail.mat.meta new file mode 100644 index 0000000..8e545bd --- /dev/null +++ b/nGJ2019/Assets/Textures/dragon_detail.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dd5f3c7936bddc04aafe0220f7b19503 +NativeFormatImporter: +  externalObjects: {} +  mainObjectFileID: 2100000 +  userData:  +  assetBundleName:  +  assetBundleVariant:  |