diff options
| -rw-r--r-- | nGJ2019/Assets/Scenes/Level1.unity | 4 | ||||
| -rw-r--r-- | nGJ2019/Assets/Scenes/TitleScreen.unity | 2 | ||||
| -rw-r--r-- | nGJ2019/Assets/Scenes/Tutorial.unity | 4 | ||||
| -rw-r--r-- | nGJ2019/Assets/Scripts/ObstacleSpawner.cs | 35 | ||||
| -rw-r--r-- | nGJ2019/Assets/Scripts/TitleScreen.cs | 2 | ||||
| -rw-r--r-- | nGJ2019/ProjectSettings/EditorBuildSettings.asset | 3 | 
6 files changed, 37 insertions, 13 deletions
| diff --git a/nGJ2019/Assets/Scenes/Level1.unity b/nGJ2019/Assets/Scenes/Level1.unity index f085597..1dd6d50 100644 --- a/nGJ2019/Assets/Scenes/Level1.unity +++ b/nGJ2019/Assets/Scenes/Level1.unity @@ -558,7 +558,7 @@ PrefabInstance:      - target: {fileID: 1540055299232912360, guid: 439782ce0455fb740be2c55da31ff44f,          type: 3}        propertyPath: m_LocalPosition.y -      value: 0.13672495 +      value: -1.09        objectReference: {fileID: 0}      - target: {fileID: 1540055299232912360, guid: 439782ce0455fb740be2c55da31ff44f,          type: 3} @@ -871,7 +871,7 @@ MonoBehaviour:      type: 3}    liveCrystal: {fileID: 2100000, guid: d19c2d3c342b20c46b03be1f5369081d, type: 2}    deadCrystal: {fileID: 2100000, guid: a772733e42c983144b0a01570895aa30, type: 2} -  lives: 10 +  lives: 3  --- !u!4 &1651299503  Transform:    m_ObjectHideFlags: 0 diff --git a/nGJ2019/Assets/Scenes/TitleScreen.unity b/nGJ2019/Assets/Scenes/TitleScreen.unity index b1d2c21..84c0188 100644 --- a/nGJ2019/Assets/Scenes/TitleScreen.unity +++ b/nGJ2019/Assets/Scenes/TitleScreen.unity @@ -420,7 +420,7 @@ MonoBehaviour:      m_PersistentCalls:        m_Calls:        - m_Target: {fileID: 164273593} -        m_MethodName: ToLevel1 +        m_MethodName: OpenTutorial          m_Mode: 1          m_Arguments:            m_ObjectArgument: {fileID: 0} diff --git a/nGJ2019/Assets/Scenes/Tutorial.unity b/nGJ2019/Assets/Scenes/Tutorial.unity index 4aaf866..667f6ab 100644 --- a/nGJ2019/Assets/Scenes/Tutorial.unity +++ b/nGJ2019/Assets/Scenes/Tutorial.unity @@ -558,7 +558,7 @@ PrefabInstance:      - target: {fileID: 1540055299232912360, guid: 439782ce0455fb740be2c55da31ff44f,          type: 3}        propertyPath: m_LocalPosition.y -      value: 0.13672495 +      value: -1.09        objectReference: {fileID: 0}      - target: {fileID: 1540055299232912360, guid: 439782ce0455fb740be2c55da31ff44f,          type: 3} @@ -871,7 +871,7 @@ MonoBehaviour:      type: 3}    liveCrystal: {fileID: 2100000, guid: d19c2d3c342b20c46b03be1f5369081d, type: 2}    deadCrystal: {fileID: 2100000, guid: a772733e42c983144b0a01570895aa30, type: 2} -  lives: 10 +  lives: 3  --- !u!4 &1651299503  Transform:    m_ObjectHideFlags: 0 diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs index bea85b2..84bc0d9 100644 --- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs +++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs @@ -1,4 +1,5 @@ -using System.Collections; +using System; +using System.Collections;  using System.Collections.Generic;  using UnityEngine; @@ -73,14 +74,34 @@ public class ObstacleSpawner : MonoBehaviour          }          else if (scene.name == "Level1")          { +            System.Random random = new System.Random();              for (int i = 0; i < 1000; i++)              { -                timeline.Add(i * 2.5f, new Vector3(0, 0, 0), ObstacleType.caveWalls); -                timeline.Add(i * 12.5f + 3, new Vector3(0, 2.75f, 0), ObstacleType.rockTop); -                timeline.Add(i * 12.5f + 6, new Vector3(0, -2, 0), ObstacleType.rockBottom); -                timeline.Add(i * 12.5f + 9, new Vector3(0, 0, 0), ObstacleType.narrowPassage); -                timeline.Add(i * 12.5f + 12.5f, new Vector3(0, -2.5f, 2), ObstacleType.rockJaws); -                timeline.Add(i * 12.5f + 15f, new Vector3(0, 0.5f, 3), ObstacleType.net); +                timeline.Add(i * 2.5f, new Vector3(0,0,0), ObstacleType.caveWalls); + +                Array values = Enum.GetValues(typeof(ObstacleType)); +                ObstacleType randomObstacle = (ObstacleType)values.GetValue(random.Next(values.Length)); +                Vector3 position; + +                switch (randomObstacle) +                { +                    case ObstacleType.rockTop: +                        position = new Vector3(0, 2.75f, 0); +                        break; +                    case ObstacleType.rockBottom: +                        position = new Vector3(0, -2, 0); +                        break; +                    case ObstacleType.rockJaws: +                        position = new Vector3(0, -2.5f, 2); +                        break; +                    case ObstacleType.net: +                        position = new Vector3(0, 0.5f, 3); +                        break; +                    default: +                        position = new Vector3(0,0,0); +                        break; +                } +                timeline.Add(i * 4, position, randomObstacle);              }          } diff --git a/nGJ2019/Assets/Scripts/TitleScreen.cs b/nGJ2019/Assets/Scripts/TitleScreen.cs index 3ec62b2..bf37785 100644 --- a/nGJ2019/Assets/Scripts/TitleScreen.cs +++ b/nGJ2019/Assets/Scripts/TitleScreen.cs @@ -13,7 +13,7 @@ public class TitleScreen : MonoBehaviour              Application.Quit();      } -    public void ToLevel1() +    public void OpenTutorial()      {          SceneManager.LoadScene("Tutorial");      } diff --git a/nGJ2019/ProjectSettings/EditorBuildSettings.asset b/nGJ2019/ProjectSettings/EditorBuildSettings.asset index 0ee97ee..d3b83c9 100644 --- a/nGJ2019/ProjectSettings/EditorBuildSettings.asset +++ b/nGJ2019/ProjectSettings/EditorBuildSettings.asset @@ -12,6 +12,9 @@ EditorBuildSettings:      path: Assets/Scenes/TitleScreen.unity      guid: c4c57d7c5fa5949e98222bc1dceab32c    - enabled: 1 +    path: Assets/Scenes/Tutorial.unity +    guid: 414df89fcb738420884bf28a8c6af277 +  - enabled: 1      path: Assets/Scenes/Level1.unity      guid: 2f8dea1770fc3400f8aab8dd0cdc0140    m_configObjects: {} |