diff options
Diffstat (limited to 'nGJ2019/Assets/Scripts')
| -rw-r--r-- | nGJ2019/Assets/Scripts/ObstacleSpawner.cs | 35 | ||||
| -rw-r--r-- | nGJ2019/Assets/Scripts/TitleScreen.cs | 2 |
2 files changed, 29 insertions, 8 deletions
diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs index bea85b2..84bc0d9 100644 --- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs +++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs @@ -1,4 +1,5 @@ -using System.Collections; +using System; +using System.Collections; using System.Collections.Generic; using UnityEngine; @@ -73,14 +74,34 @@ public class ObstacleSpawner : MonoBehaviour } else if (scene.name == "Level1") { + System.Random random = new System.Random(); for (int i = 0; i < 1000; i++) { - timeline.Add(i * 2.5f, new Vector3(0, 0, 0), ObstacleType.caveWalls); - timeline.Add(i * 12.5f + 3, new Vector3(0, 2.75f, 0), ObstacleType.rockTop); - timeline.Add(i * 12.5f + 6, new Vector3(0, -2, 0), Obst |