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-rw-r--r--nGJ2019/Assets/Scripts/EventTimeline.cs11
-rw-r--r--nGJ2019/Assets/Scripts/ObstacleSpawner.cs12
2 files changed, 12 insertions, 11 deletions
diff --git a/nGJ2019/Assets/Scripts/EventTimeline.cs b/nGJ2019/Assets/Scripts/EventTimeline.cs
index 18b87cc..465815c 100644
--- a/nGJ2019/Assets/Scripts/EventTimeline.cs
+++ b/nGJ2019/Assets/Scripts/EventTimeline.cs
@@ -1,19 +1,20 @@
using System;
using System.Collections;
using System.Collections.Generic;
+using UnityEngine;
public class EventTimeline
{
public class SpawnEvent
{
public float time;
- public float height;
+ public Vector3 position;
public ObstacleType type;
- public SpawnEvent(float time, float height, ObstacleType type)
+ public SpawnEvent(float time, Vector3 position, ObstacleType type)
{
this.time = time;
- this.height = height;
+ this.position = position;
this.type = type;
}
}
@@ -44,9 +45,9 @@ public class EventTimeline
currentTime = 0;
}