Age | Commit message (Expand) | Author |
---|---|---|
2020-02-01 | Renamed to Dragon Dust | marcinzelent |
2019-04-28 | Updated rock bottom and top obstacles | marcinzelent |
2019-04-28 | Added procedural obstacle generation to level 1 | marcinzelent |
2019-04-28 | Added tutorial | marcinzelent |
2019-04-28 | Populated level 1 traps | marcinzelent |
2019-04-28 | Added title screen | marcinzelent |
2019-04-28 | Fixed positioning of rock jaws | marcinzelent |
2019-04-27 | Added net obstacle | marcinzelent |
2019-04-27 | Changed SpawnEvent to use Vector3 position | marcinzelent |
2019-04-27 | Fixed messaging breaking spawning | marcinzelent |
2019-04-27 | Added messaging | marcinzelent |
2019-04-27 | Added rock jaws obstacle | marcinzelent |
2019-04-27 | Added basic obstacles | marcinzelent |
2019-04-27 | Fixed level obstacle spawning | marcinzelent |
2019-04-27 | Merge | marcinzelent |
2019-04-27 | Added level obstacles spawning | marcinzelent |
2019-04-27 | enemy collision and health | Mikkel Bybjerg |
2019-04-27 | basic timeline spawning | Mikkel Bybjerg |
index : DragonDust | |
Infinite sidescroller made for Nordic Game Jam 2019 | Marcin Zelent |
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