| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-04-28 | improved dragon and obstacle reaction correct | Mikkel Bybjerg |
| 2019-04-28 | Fixed positioning of rock jaws | marcinzelent |
| 2019-04-28 | Updated rock jaws model | marcinzelent |
| 2019-04-27 | Added net obstacle | marcinzelent |
| 2019-04-27 | Changed SpawnEvent to use Vector3 position | marcinzelent |
| 2019-04-27 | Fixed errors after cave walls run out | marcinzelent |
| 2019-04-27 | Fixed messaging breaking spawning | marcinzelent |
| 2019-04-27 | Added destruction of obstacles | marcinzelent |
| 2019-04-27 | Merge branch 'master' of https://github.com/marcinzelent/ngj2019 | Marcin Zelent |
| 2019-04-27 | Added messaging | marcinzelent |
| 2019-04-27 | merge | Mikkel Bybjerg |
| 2019-04-27 | xbox control scheme | Mikkel Bybjerg |
| 2019-04-27 | Merge branch 'master' of https://github.com/marcinzelent/ngj2019 | Marcin Zelent |
| 2019-04-27 | Added rock jaws obstacle | marcinzelent |
| 2019-04-27 | Refactoring | marcinzelent |
| 2019-04-27 | merge |
| index : DragonDust | |
| Infinite sidescroller made for Nordic Game Jam 2019 | Marcin Zelent |
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