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authormiakata <miakata@gmail.com>2019-04-27 20:57:13 +0200
committermiakata <miakata@gmail.com>2019-04-27 20:57:13 +0200
commit5b8e22009ffa9f1297dc3bb1bf1807fade67d79f (patch)
tree6e32e373468130033a666b7dd088aa33dc61352a /nGJ2019/Assets/Scripts/ObstacleSpawner.cs
parent738f22bae44b4d57ae77419f48dbd4a7d57312d7 (diff)
parent2b8e13affdf1047b196e5e80288b80a6d5eda5cb (diff)
Merge branch 'master' of https://github.com/marcinzelent/ngj2019
Diffstat (limited to 'nGJ2019/Assets/Scripts/ObstacleSpawner.cs')
-rw-r--r--nGJ2019/Assets/Scripts/ObstacleSpawner.cs5
1 files changed, 2 insertions, 3 deletions
diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs
index f438e85..0e6b3ac 100644
--- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs
+++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs
@@ -8,7 +8,6 @@ public class ObstacleSpawner : MonoBehaviour
public GameObject caveWallsPrefab, rockTopPrefab, rockBottomPrefab, narrowPassagePrefab, rockJawsPrefab;
public LevelScrolling scrolling;
- public Messenger messenger;
public float spawnLine;
@@ -35,8 +34,8 @@ public class ObstacleSpawner : MonoBehaviour
break;
}
- var transformT = ((GameObject)Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity)).transform;
- scrolling.Obstacles.Add(transformT);
+ var o = Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity);
+ scrolling.Obstacles.Add(o);
}
void Start()