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author | miakata <miakata@gmail.com> | 2019-04-27 20:57:13 +0200 |
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committer | miakata <miakata@gmail.com> | 2019-04-27 20:57:13 +0200 |
commit | 5b8e22009ffa9f1297dc3bb1bf1807fade67d79f (patch) | |
tree | 6e32e373468130033a666b7dd088aa33dc61352a /nGJ2019/Assets/Scripts/ObstacleSpawner.cs | |
parent | 738f22bae44b4d57ae77419f48dbd4a7d57312d7 (diff) | |
parent | 2b8e13affdf1047b196e5e80288b80a6d5eda5cb (diff) |
Merge branch 'master' of https://github.com/marcinzelent/ngj2019
Diffstat (limited to 'nGJ2019/Assets/Scripts/ObstacleSpawner.cs')
-rw-r--r-- | nGJ2019/Assets/Scripts/ObstacleSpawner.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs index f438e85..0e6b3ac 100644 --- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs +++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs @@ -8,7 +8,6 @@ public class ObstacleSpawner : MonoBehaviour public GameObject caveWallsPrefab, rockTopPrefab, rockBottomPrefab, narrowPassagePrefab, rockJawsPrefab; public LevelScrolling scrolling; - public Messenger messenger; public float spawnLine; @@ -35,8 +34,8 @@ public class ObstacleSpawner : MonoBehaviour break; } - var transformT = ((GameObject)Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity)).transform; - scrolling.Obstacles.Add(transformT); + var o = Instantiate(prefab, new Vector3(spawnLine, e.height, 0), Quaternion.identity); + scrolling.Obstacles.Add(o); } void Start() |