diff options
author | marcinzelent <marcin@zelent.net> | 2020-02-01 17:06:41 +0100 |
---|---|---|
committer | marcinzelent <marcin@zelent.net> | 2020-02-01 17:06:41 +0100 |
commit | a8fe54592f727ddad05040b82ccb490218682d7c (patch) | |
tree | 324d5be7c1e61a5f19daaf526147d69c6763f47e /nGJ2019/Assets/Scripts/TutorialTimer.cs | |
parent | 98bb688bd7c709eca3e97c5e9d58415d7df65db3 (diff) |
Renamed to Dragon Dust
Diffstat (limited to 'nGJ2019/Assets/Scripts/TutorialTimer.cs')
-rw-r--r-- | nGJ2019/Assets/Scripts/TutorialTimer.cs | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/nGJ2019/Assets/Scripts/TutorialTimer.cs b/nGJ2019/Assets/Scripts/TutorialTimer.cs deleted file mode 100644 index 899d45e..0000000 --- a/nGJ2019/Assets/Scripts/TutorialTimer.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-
-public class TutorialTimer : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
- StartCoroutine("Timer");
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-
- IEnumerator Timer()
- {
- yield return new WaitForSeconds(70);
- SceneManager.LoadScene("Level1");
- }
-}
|