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Diffstat (limited to 'nGJ2019/Assets/Scripts/ObstacleSpawner.cs')
-rw-r--r--nGJ2019/Assets/Scripts/ObstacleSpawner.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs
index 931a96b..bea85b2 100644
--- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs
+++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs
@@ -56,6 +56,21 @@ public class ObstacleSpawner : MonoBehaviour
timeline.Add(i * 12.5f + 15f, new Vector3(0, 0.5f, 3), ObstacleType.net);
}
}
+ else if (scene.name == "Tutorial")
+ {
+ for (int i = 0; i < 60; i++)
+ timeline.Add(i * 2.5f, new Vector3(0, 0, 0), ObstacleType.caveWalls);
+
+ timeline.Add(10, new Vector3(0, 2.75f, 0), ObstacleType.rockTop);
+ timeline.Add(15, new Vector3(0, -2, 0), ObstacleType.rockBottom);
+ timeline.Add(20, new Vector3(0, 2.75f, 0), ObstacleType.rockTop);
+ timeline.Add(23, new Vector3(0, -2, 0), ObstacleType.rockBottom);
+ timeline.Add(26, new Vector3(0, 2.75f, 0), ObstacleType.rockTop);
+
+ timeline.Add(40, new Vector3(0, 0, 0), ObstacleType.narrowPassage);
+ timeline.Add(48, new Vector3(0, -2.5f, 2), ObstacleType.rockJaws);
+ timeline.Add(56, new Vector3(0, 0.5f, 3), ObstacleType.net);
+ }
else if (scene.name == "Level1")
{
for (int i = 0; i < 1000; i++)