diff options
Diffstat (limited to 'nGJ2019/Assets/Scripts/ObstacleSpawner.cs')
| -rw-r--r-- | nGJ2019/Assets/Scripts/ObstacleSpawner.cs | 20 | 
1 files changed, 12 insertions, 8 deletions
| diff --git a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs index 4c4028f..3c09e6f 100644 --- a/nGJ2019/Assets/Scripts/ObstacleSpawner.cs +++ b/nGJ2019/Assets/Scripts/ObstacleSpawner.cs @@ -1,4 +1,4 @@ -using System.Collections; +using System.Collections;  using System.Collections.Generic;  using UnityEngine; @@ -43,15 +43,19 @@ public class ObstacleSpawner : MonoBehaviour      void Start()      { -        for (int i = 0; i < 120; i += 5) +        var scene = UnityEngine.SceneManagement.SceneManager.GetActiveScene(); +        if (scene.name == "TitleScreen")          { -            timeline.Add(i, new Vector3(0, 0, 0), ObstacleType.caveWalls); +            for (int i = 0; i < 1000; i++) +            { +                timeline.Add(i * 2.5f, new Vector3(0, 0, 0), ObstacleType.caveWalls); +                timeline.Add(i * 12.5f + 3, new Vector3(0, 2.75f, 0), ObstacleType.rockTop); +                timeline.Add(i * 12.5f + 6, new Vector3(0, -2, 0), ObstacleType.rockBottom); +                timeline.Add(i * 12.5f + 9, new Vector3(0, 0, 0), ObstacleType.narrowPassage); +                timeline.Add(i * 12.5f + 12.5f, new Vector3(0, -2.5f, 2), ObstacleType.rockJaws); +                timeline.Add(i * 12.5f + 15f, new Vector3(0, 0.5f, 3), ObstacleType.net); +            }          } -        timeline.Add(0, new Vector3(0, 2.75f, 0), ObstacleType.rockTop); -        timeline.Add(6, new Vector3(0, -2, 0), ObstacleType.rockBottom); -        timeline.Add(12, new Vector3(0, 0, 0), ObstacleType.narrowPassage); -        timeline.Add(20, new Vector3(0, -2.5f, 2), ObstacleType.rockJaws); -        timeline.Add(25, new Vector3(0, 0.5f, 3), ObstacleType.net);          timeline.OnSpawnEvent += spawnOnEvent;      } |